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Weapon Skills

Axe Weapon Skills

skill
Melee - Strength

Slash


Deals 80%-100% strength damage to the target. Critical Hit: Applies Bleeding.

Weapons: [Iron Axe]

skill
4m shot - Strength

Wild Marking


Deals 60%-120% strength damage to the target and applies Marked for Death.

Weapons: [Tracker's Axe]

skill
Melee - Strength

Bravado


Deals 70%-90% strength damage to the target and forces them to engage.

Weapons: [Felling Axe]

skill
3m area - Strength

Slice and Dice


Deals 70%-90% strength damage to the target and applies 1 Poison.

Weapons: [Splitter]

skill
2m area - Strength

Maim


Deals 30%-50% strength damage to the target.

[Ambush]: If the target is engaged in combat with an ally, this ally executed an [attack of opportunity].

Weapons: [Iron Battle Axe]

skill
Melee - Range 2m - Strength

Arm of Justice


Deals 30%-50% strength damage to the target and lures them into close range to engage them. If the target is engaged in combat with the ability, they execute an [attack of opportunity].

Weapons: [Inquisition Great Axe]

skill
2m area - Strength

Obliteration


Deals 75% strength damage to all units in the area. A guaranteed critical hit against poisoned units.

Critical Hit: Knocks units back by 1m.

Weapons: [Great Pig Iron]

skill
2m area - Strength

Logging


Deals 55% strength damage to the units in the area. Is cast again for every affected target that is Bleeding.

Weapons: [Tracker's Great Axe]

Bow Weapon Skills

skill
9m shot - Dexterity

Shoot


Deals 60%-100% dexterity damage to the target.

Weapons: [Longbow], [Improvised Bow]

skill
9m shot - Dexterity

Volley of Arrows


Deals 30%-80% dexterity damage to the target.

Critical Hit: Attacks a second time.

Weapons: [War Bow]

skill
9m shot - Dexterity

Fatal Shot


Deals 50%-90% dexterity damage to the target. Damage is increased by 50% against units with 35% Health or less.

Weapons: [Brotherhood Bow]

skill
9m shot - Dexterity

Vicious Shot


Deals 50%-90% dexterity damage to the target and knocks them back by 2m.

Weapons: [Hunter's Bow]

skill
14m area

Flaming Arrow


Deals 45% dexterity damage to all the units in the area, then creates a Fire.

Weapons: [Stylish Bow]

skill
9m shot - Dexterity

Wild Shot


Deals 1 times the amount of 45%-85% dexterity damage to the target. Guarantees a critical hit if the target and an allied animal are engaged in combat.

Weapons: [Tracker's Bow]

skill
9m area

Shoot Order


Targets a specific area. Performs 1 [attack of opportunity] against the first enemy entering the area.

Weapons: [Legion Bow]

skill
10m area - Dexterity

Piercing Arrow


Deals 50% dexterity damage to all the units in the area.

Critical Hit: The target is knocked back by 2m and loses 10% of their maximum Health.

Weapons: [The Indomitable One]

Dagger Weapon Skills

skill
Melee - Dexterity

Stab


Deals 80%-100% dexterity damage to the target.

[Ambush]: Increases the critical hit chance by an extra 30%.

Weapons: [Sharpened Seax]

skill
Melee - Dexterity

Slaughter


Deals 80%-100% dexterity damage to the target and gains 3 Rage.

Weapons: [Harag Poinard]

skill
Melee - Dexterity

Poisoning


Deals 70%-90% dexterity damage to the target and applies 1 Poison

Weapons: [Damaged Dagger]

skill
Melee - Dexterity

Attack Order


Deals 30%-50% dexterity damage to the target.

Ambush: If the target is engaged in combat with an ally, this ally executed an [attack of opportunity].

Weapons: [Tactician's Dagger]

skill
Melee - Dexterity

Frenzy


Deals 60%-80% dexterity damage to the target. Restarts for every bonus applied to the target.

Weapons: [Inquisition Cinqueda]

skill
2m area - Dexterity

Devious Whirlwind


Deals 70% dexterity damage to all the units in the area. If this attack hits several units, creates a [Cloud of Poison] under each of them.

Weapons: [Ringleader's Dagger]

skill
Melee - Dexterity

Toxic Blade


Deals 60% dexterity damage to the target. Consumes all Poisons applied to increase damage by 15% per application.

Weapons: [Viper]

skill
4m area - Dexterity

Rain of Daggers


Disengages and deals 50% dexterity damage to the nearest 3 enemies within 4m.

Weapons: [The Ogress]

Mace Weapon Skills

skill
Melee - Strength

Pound


Deals 60%-80% strength damage to the target. Damage is increased by 50% if target still has Armor.

Weapons: [Iron Bec de Corbin], [Steel Bec de Corbin]

skill
Melee - Strength

Forceful Interrogation


Deals 20%-40% strength damage to the target and hits again until Fever is applied. Each attack increases the chance to apply this effect by 20%.

Weapons: [Inquisition Mace]

skill
Melee - Strength

Heavy Strike


Deals 60%-120% strength damage to the target.

Weapons: [Guard Mace]

skill
Melee - Strength

Pernicious Engagement


Deals 80%-100% strength damage to the target. If the target is engaged in combat with this skill, Fragility is applied to them for 1 round.

Weapons: [Wrongdoer's Mace]

skill
2m area - Strength

Ram


Deals 70% strength damage to all units in the area. Damage is increased by 50% against units that still have Armor.

Weapons: [Iron Two-Handed Hammer], [Rusty Two-Handed Hammer]

skill
3m area - Strength

Lucilla's Revenge


Deals 150% strength damage to all units in the area and knocks them back by 6m at the start of the next turn.

Weapons: [Lucilla]

skill
2m area - Strength

Massacre


Deals 70% strength damage to all the units in the area. Damage increased by 50% if this unit is engaged in combat.

Weapons: [Brotherhood Two-Handed Mace]

skill
2m area - Strength

Armour Crushing


Deals 65% strength damage to all the units in the area. Applies Bleeding if the Armor sustained damage.

Weapons: [Legion Two-Handed Hammer]

skill
Melee - Strength

SPLAT!


Deals 20%-40% strength damage to the target. If the target is a [Mosquito], the damage is increased by 1000%.

Weapons: [Bog Thunder]

Off-Hand Weapon Skills

skill
2m area

Torch Strike


Deals 30%-50% damage to all units in the area and applies Burning to them.

Weapons: [Torch]

skill
6m shot - Dexterity

Knife Throw


Deals 20%-60% dexterity damage to the target.

Weapons: [Throwing Knife]

skill
4m shot - Dexterity [?]

Axe Throw


Deals 40%-60% strength [?] damage to the target.

Critical Hit: Applies Bleeding.

Weapons: [Throwing Axe]

skill
9m area

Small Explosion


All targets in the area lose 10% of their maximum Health. Critical Hit: Applies Bleeding.

Weapons: [Hand Bomblet]

skill
Instant

Blind


Disengages.

Weapons: [Blinding Powder]

skill
9m area

Blaze


All targets in the area lose 5% of their maximum Health. Creates a Fire.

Weapons: [Incendiary Flask]

skill
5m shot - Dexterity

Poisoned Knife Throw


Deals 20%-60% dexterity damage to the target and applies 1 Poison.

Weapons: [Poisoned Throwing Knife]

skill
9m area

Contamination


Applies 2 Fever to all enemies in the area.

Weapons: [Swamp Flask]

Polearm Weapon Skills

skill
Melee - Range 3m - Strength

Impale


Deals 45%-55% strength damage to the target and knocks them back 1m. Damage is doubled if used from a distance.

Weapons: [Iron Guisarme], [Steel Guisarme]

skill
Melee - Range 3m - Strength

Pitchfork Jab


Deals 50%-80% strength damage to the target.

Weapons: [Rancher's Pitchfork]

skill
Melee - Range 3m - Strength

Functional Duo


Deals 40%-60% strength damage to the target. If engaged in combat with an ally, this ally gains Riposte.

Weapons: [Legion Lance]

skill
Melee - Range 3m - Strength

Stunning Assault


Deals 50%-75% strength damage to the target and applies Destabilization for 1 round if they are already engaged with an ally.

Weapons: [Reinforced Spear]

skill
Melee - Range 3m - Strength

Tendon Rupture


Deals 65%-85% strength damage to the target and applies Slowdown for 1 round. If already affected by Slowdown, the target suffers Bleeding.

Weapons: [Deserter's Lance]

skill
Melee - Range 3m - Strength

Flurry of Blows


Deals 30% strength damage to the target 4 times.

Weapons: [Legion Guisarme]

Sword Weapon Skills

skill
Melee - Strength

Slice


Deals 80%-100% strength damage to the target.

Weapons: [Iron Ulfberht sword], [Steel Ulfberht Sword]

skill
Melee - Strength

Team Strike


Deals 70%-90% strength damage to the target. Damage increased by 50% for each adjacent ally.

Weapons: [Brotherhood Ulfberht]

skill
Melee - Strength

Holding the Line


Deals 80%-100% strength damage to the target and knocks them back by 1m.

Weapons: [Falchion]

skill
2m area - Strength

Hallowed Strike


Deals 80% strength damage to all the units in the area. If this attack hits several units, creates a Fire under each of them.

Weapons: [Ulfberht of the Eye]

skill
Melee - Strength

Cleave


Deals 90% strength damage to all units in the area.

Weapons: [Old Longsword]

skill
8m move - Strength

Interception


Disengages and charges in a straight line. Deals 65% strength damage to all units in their path and applies Slowdown for 1 round.

Weapons: [Knight's Steel Greatsword]

skill
2m area - Strength

Furious Flogging


Loses 40% strength in Health to deal 120% strength damage to the units in the area and ignores their Guard.

Weapons: [Fanatic's Great Falchion]