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Professions

Professions allow companions the ability to peform various actions in the world generally surrounding gathering and crafting. Each companion can only have one profession but is able to freely switch between them (with an experience reset penalty). Professions provide Attribute bonuses and allow companions to be assigned to certain [Camping Gear] in the [Camp].

Alchemist

Recommended Classes: Archer, Ranger

Rank Description Attribute Modifier
Novice Learn [Recipes] and brew concoctions at the [Apothecary Table]. +1 Dexterity
Apprentice Learn [Recipes] and brew Apprentice concoctions. +2 Dexterity
Companion Learn [Recipes] and brew Journeyman concoctions. +3 Dexterity

Angler

Rank Description Attribute Modifier
Novice Fish in fishing huts. +1 Willpower
Apprentice ? +1 Willpower
+2% Critical Hit
Companion ? +2 Willpower
+2% Critical Hit

Blacksmith

Recommended Classes: Brute, Swordsman, Warrior

Rank Description Attribute Modifier
Novice Learn [Blueprints] and forge items in a village [Forge]. +1 Strength
Apprentice Learn [Blueprints] and forge items at Apprentice rank. +2 Strength
Companion Learn [Blueprints] and forge items at Journeyman rank. +3 Strength

Cook

Recommended Classes: Brute, Swordsman, Warrior

Rank Description Attribute Modifier
Novice Learn [Recipes] and prepare meals at the camp Cooking Pot. +2 Constitution
Apprentice Learn [Recipes] and cook Apprentice dishes. +4 Constitution
Companion Learn [Blueprints] and cook Journeyman dishes. +6 Constitution

Miner

Recommended Classes: Brute, Swordsman, Warrior

Rank Description Attribute Modifier
Novice Interact with deposits in mines to extract the ore they contain. +2 Consitition
Apprentice Discovery precious stones while mining. +4 Constitution
Companion Increases the amount of resources gathered when mining.

Scholar

Rank Description Attribute Modifier
Novice Decipher codices and piece together Antiquities at the Camp Lectern. +1 Willpower
Apprentice ? +2 Willpower
Companion ? +3 Willpower

Thief

Recommended Classes: Archer, Ranger

Rank Description Attribute Modifier
Novice Steal items and pick locks. +1 Dexterity
Apprentice Reduces the amount of [Suspicion] gained from all sources ?
Companion No longer gets caught when discovered stealing.

Lockpicking

Certain lootable objects will remain locked until opened with a [Lockpick] typically without raising the troop's [Suspicion] level. During the mini-game that must be completed in order to open locked objects [Lockpicks] can be broken.

Stealing

Items can be stolen from [Merchants] and lootable objects throughout the world. Stealing will raise the troop's [Suspicion] level.

Tinkerer

Recommended Classes: Archer, Ranger

Rank Description Attribute Modifier
Novice Learn [Blueprints] and craft/enhance Camping Gear at the Workshop. +1% Critical Hit
Apprentice Learn [Blueprints] and create/improve Apprentice Camping Gear. +3% Critical Hit
Companion Learn [Blueprints] and create/improve Journeyman Camping Gear. +5% Critical Hit