Archer
Archers fight from a long distance and deal high amounts of damage.
- Class Weapon: Bows · Bow Weapon Skills
- Class Armor: Light Armor
- Primary Attribute: Dexterity
Specialization
At each milestone, one of three specializations paths can chosen.
Valorous Audacity
Level 2 Archer, Ranger, Spearman
Every time this unity ends their turn next to an enemy and is not engaged in combat, gain 1 Temporary Valour Point.
Valorous Victory
Level 2 Archer, Ranger, Spearman
Every time this unity kills an enemy, gain 1 Temporary Valour Point.
Valorous Support
Level 2 Archer, Ranger, Spearman
Every time this unity ends their turn next to an ally and is not engaged in combat, gain 1 Temporary Valour Point.
Recoil Shot
Level 3 Archer ·> Hunter · Light Armor
Deals 40%-80% dexterity damage to the target, knocks them back by 2 meters and applies Slowdown for 1 rounds.
Mastery · Deals 50%-90% dexterity damage to the target, knocks them back by 3 meters and applies Slowdown for 2 rounds.
ATTACK!
Level 3 Archer ·> Beastmaster · Light Armor
All allied animals next to the target attack them with an [attack of opportunity].
Mastery · All allied animals next to the target gain Fury and attack them with an [attack of opportunity].
Barrage
Level 3 ·> Infantryman · Light Armor
Targets a specific area. Performs an [attack of opportunity] against the 3 first enemies crossing the area.
Mastery · Performs an [attack of opportunity] against the 4 first enemies crossing the area.
Precision
Level 5 Archer
Every 2 attacks, applies Vulnerability.
Mastery · Every 2 attacks, applies [Vulnerablity] and gains Fury.
Thrill of the Hunt
Level 8 Archer
Each attack executed at a distance of more than 8m grants 1 Rage.
Animal Affinity
Level 8 Archer
At the start of the battle, gains the passive skill of 1 allied animal.